Wednesday, February 22, 2012

Violent video games for your health? 'Medal of Honor' improves vision in five of six adult patients born with rare eye disorder Subjects showed improved ability to recognize faces, see small print and judge direction of moving dots after playing first-person shooter game for one month Read more: http://www.nydailynews.com/life-style/health/violent-video-games-health-medal-honor-improves-vision-adult-patients-born-rare-eye-disorder-article-1.1026273#ixzz1n67q2nnM



 Playing 'Medal of Honor' for one month improved the vision of five patients with a rare cataract disorder.

OSTILL/SHUTTERSTOCK.COM

Playing 'Medal of Honor' for one month improved the vision of five patients with a rare cataract disorder.

It looks like violent video games may do some good after all.

Scientists found that adult patients who were born with a rare eye disorder improved their vision later in life after playing "Medal of Honor,” a World War II-themed video game that involves shooting enemies on a battlefield.

The research shows that some sensory abilities that may seem permanently impaired can be improved in adulthood, according to lead investigator Daphne Maurer of McMaster University in Canada.

Maurer and colleagues followed children born with a rare cataract disorder in both eyes that required surgery and corrective contacts. All were deprived of normal vision as infants between three and 10 months.

As these children grew to adults, their vision improved but never reached 20/20, and they showed some deficits in face perception, sharpness, direction of motion, peripheral and binocular vision.

Since previous research on people with certain eye disorders had shown improvements after playing a type of videogame known as a first-person shooter, in which the player wields a gun and blows up foes, Maurer decided to try it on her subjects.

Six patients between the ages of 19 and 31 were tracked for a period of one month, in which they played the Electronic Arts (EA) videogame "Medal of Honor" for a total of 40 hours -- no more than two hours a day, five days a week.

Five of the six showed improvement in their vision, each moving closer to 20/20 from baseline ranges of 20/32 to 20/100, with improved ability to recognize faces, see small print and judge the direction of moving dots.

"About two-thirds of the things we measured improved simply from playing an action videogame," Maurer told reporters at the American Association for the Advancement of Science annual convention in Vancouver.

For the average person, that's about the same as being able to read two lines smaller than they presently can on an eye chart, she added.

"I think it tells us that the visual nervous system is still plastic enough to either form or reveal connections in adulthood... and we suspect that might be true for any kind of visual defect."

Maurer, who said she is not a "gamer," admitted some reticence to asking people to play a violent videogame for her study.

"Certainly we don't relish ask adult patients who are nongamers to play a first-person shooter for 40 hours," she said.

"They know what they are getting into and they know there is a small risk they may become addicted to such games as a result of our intervention. That is why we limit them to 10 hours a week and no more than two hours a day."

However, the visual benefits of the game were so great that it made the effort worthwhile, she said.

The fast-paced game requires players to monitor what is right in front of them and what is in the periphery, increasing levels of dopamine and adrenaline that may make the brain more flexible to improvements in visual acuity.
VISION & EYE HEALTH

"It is also called adrenaline for action, because you not only have to make a judgment based on what is going on on the screen but you have to act on it and you have to act on it from a real world perspective," she said.

"So we think the manufacturers built into these games the effective ingredients for retraining the visual brain in adulthood."

Now, Maurer and colleagues are working on creating their own videogame for patients, gleaning the same characteristics of Medal of Honor but adding some elements to train people's brains to improve binocular vision.

"We are currently as a network (with other scientists) building our own game which we hope will be even better because it won't be violent," Maurer said.
AFP/Relaxnews


Read more: http://www.nydailynews.com/life-style/health/violent-video-games-health-medal-honor-improves-vision-adult-patients-born-rare-eye-disorder-article-1.1026273#ixzz1n686PmbD

Thursday, February 16, 2012

Dr. Robert Tuberty, 85, Cedar Rapids, Iowa....passed away


Dr. Robert B. Tuberty O.D., 85, passed away peacefully Feb. 12, 2012, at Meth-Wick in Cedar Rapids, Iowa, surrounded by his family. Mass of Christian burial will be at 11 a.m. Thursday St. John’s Catholic Church Mount Vernon, Iowa, where friends may call one hour before the service. Funeral arrangements are being made through Morgan Funeral and Cremation Choices in Mt. Vernon, Iowa.
Tuberty
He was born Oct. 29, 1926, at Naeve Hospital in Albert Lea, the son of James H. and Beulah E. (Espey) Tuberty. He graduated from Albert Lea High School as class president in 1944. Bob served in the United States Navy from 1944 to 1946 aboard the USS Faribault in the South Pacific. He graduated from Bemidji State College and Illinois College of Optometry with a Bachelor of Science degree and Doctor of Optometry. He opened a private practice in Mt. Vernon, Iowa, in 1950 and practiced there for 40 years until his retirement in 1990.
Bob’s leadership ability was recognized throughout his life. He served on the Iowa Board of Optometry as vice-president for two years and as board member for six years. He was a life member of the American and Iowa Optometric Association and Veterans of Foreign War. As an active member of his community he served as president of Mt. Vernon Chamber of Commerce, Hillcrest Country Club and Parish Council of St. John’s Catholic Church.
He served as a board member of Linn County Mental Health and Mt. Vernon School; and as president of the Parish Council of St. John the Baptisit Catholic Church.
In 1951 Bob married Frances Ann Higgins of Independence, Iowa. In 1984 Bob married Betty May Tubbs, Anamosa, Iowa. In retirement he lived in Mt. Vernon, Iowa, Mission, Texas, and The Meth-Wick Community, Cedar Rapids, Iowa.
Bob was preceded in death by his parents; wife, Frances Ann; and a brother, Brigadier General James T. Tuberty.
He is survived by his children: Timothy Joseph Tuberty (Patricia) of Massillon, Ohio; daughter, Joan Marie Tuberty, of Coralville, Iowa; grandchildren: James J. Tuberty (Kellie) of Charlston, S.C., Tayler, Savannah and Marshall Wilson of Coralville, Iowa; sister, Sister Joan Marie Tuberty of Minneapolis; sister-in-law, Beverly Tuberty, of Howey In The Hills, Fla.; and many nieces and nephews. He is step-father to Victoria M. Schutter and step-grandfather to Shane A. Schutter and Heather L. Tubbs.
Memorials may be directed to St. John the Baptist Catholic Church or Iowa Optometric Association.

California Optometric Association supports stand-alone vision plans


Re "Vision plans should be included in proposed health care exchanges" (Viewpoints, Feb. 10): The California Optometric Association supports stand-alone vision plans having the ability to participate in California's health benefit exchange when it becomes operational in 2014. Stand-alone vision plans provide access for patients to continue seeing their optometrist for eyecare, and can be a valuable channel to make sure optometrists are fully integrated as the primary providers for patients' vision and medical eye care.
California lawmakers will be finalizing key elements of the state's insurance exchange in the coming months and both the California Optometric Association and VSP Vision Care will together ensure optometry is well represented in this newly emerging system so that millions of Californians are able to keep their eye doctor.
-- Movses D'Janbatian, Sacramento